Gamification: Why We Should Mix Work and Play Gamification is the process of taking gaming elements and applying them to non-game environments. In the traditional framework of the… Rachel Bott
UX and Gen Z: How to Impress a Generation What does Generation Z think about UX? These days, it’s not an uncommon sight to see young kids flaunting the… Rachel Bott
Exploring the World of 3D Design: An Interview With exciting new opportunities in data visualization and Virtual Reality, 3D engineering is fast becoming an integral way for all… Emily Lyhne-Gold